![]() If the static was the only issue to be found here, it’d be easier to give Darksiders II: Deathinitive Edition a higher score. This is something that I haven’t really experienced before, and I hope that they’ll be able to patch it out, because it’s definitely annoying and does a bad job of making this remaster feel like a quality release. There was static within the main menu’s music, and it also appeared during gameplay, although its most notable moments came during short, in-game cutscenes with dramatic music. It’s unfortunate, but choosing to launch at the end of October wasn’t the best strategy.Īfter downloading and firing up the Xbox One version of the game, the first thing I noticed was static, and it was hard to miss. With Fallout 4, Rise of the Tomb Raider and Call of Duty: Black Ops III on the near horizon, Death’s dungeon-filled adventure has been overshadowed. ![]() It releases this week, although you wouldn’t know it. ![]() One remaster that I was really looking forward to was Darksiders II: Deathinitive Edition, Nordic Games’ made over re-release of Vigil Games’ thoroughly impressive action RPG. And, when they’re handled with care, it’s tough to really knock them unless you’re someone who shuns the whole idea for simply being a cash grab. You won’t find me complaining, though, because I’m in the camp that enjoys going back to big games from yesteryear and experiencing them in visually enhanced form. Maybe that’s not the case, but there certainly have been a lot of them. In fact, they’ve become so engrained in the video game industry that it seems like a new one is released every few weeks. Say what you will about remasters, but they’re here to stay.
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